Vicarious Visions

In 1991, brothers Karthik and Guha Bala started creating a small game, Synnergist, as a hobby. Their hobby transformed into a corporation namedVicarious Visions in 1994, and two years later, in 1996, Synnergist was published.

Their next game, Terminus, won awards for Best Programming and Best Audio at the Games Festival at Game Development Conference in 1999. Subsequently, the recognition launched Vicarious Vision’s next chapter, developing games on the Game Boy Color (GBA). Spider-Man for the GBA, led to unique hardware developments, which gained the attention of major publishers such as Activision, Inc., and Nintendo.

Vicarious Vision’s next big game was Tony Hawk for the GBA in 2001; it was the first 3D game produced on handheld hardware. The game won numerous awards, including a BAFTA (British Academy of Film and Television Arts). Vicarious Visions then went on to produce the Crash Bandicoot series on GBA, Crash Nitro Kart for PS2, Gamecube, and Xbox, and Doom 3 for the Xbox.

In 2005, Vicarious Visions became a part of Activision, Inc., and the following year the company moved to new space in Menands, New York. This new arrangement with Activision led to huge titles such as Guitar Hero on Wii, Marvel Ultimate Alliance 2, and then the Skylanders series. Recently, Vicarious Visions has created multi million dollar games such as Skylanders Swap Force, and their newest game Skylanders Supercharges.

 

Magnifying Glass
Wash Buckler Statue
Vicarious Visions/Activision Blizzard
c. 2013
Painted composition
Courtesy of Vicarious Visions
Magnifying Glass
Barrens: Style Study
Vicarious Visions/Activision Blizzard
2013
Digital image
Courtesy of Vicarious Visions